You Want a Narrative Art Form? Here’s Your Freaking Narrative Art Form!

Roger Ebert will go to his grave denying it, but games tell good stories, deep and involving stories, stories that are enhanced by collaboration with the player. Judging a medium by its least accomplished or most superficial exercises is like judging film’s narrative capacity on the strength of porn or Alvin and the Chipmunks. Does the Smurfs big screen debut nullify, oh, I don’t know — Beyond the Valley of the Dolls?

(This rant brought to you by Mass Effect 3, the only space opera — that’s right, THE ONLY space opera on the market right now, and probably the best written one in any visual medium — and the upcoming HD re-release of one of the best games ever written, Silent Hill 2. And also the notion that Dark Souls is in any way meant to be a story-delivery system. Meh!)

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by | March 6, 2012 · 9:17 pm

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